RetroXR v0.7 to v0.11: catching up
Full changelog · Download · SideQuest · Discord
The devlog fell behind the releases. v0.7.0, v0.8.0, v0.9.0, v0.10.0 and v0.11.0, plus the v0.11.1 hotfix, all shipped without a post, so this one rounds them up by theme rather than by version. Each section points at the guide page that now covers it properly.
New ways to play
Section titled “New ways to play”🎴 The Dreamcast VMU (v0.7, v0.9)
Section titled “🎴 The Dreamcast VMU (v0.7, v0.9)”The VMU is a memory card with a screen, and in RetroXR it is both. Saves go on it, its
screen shows what the game sends it, and it plays its own games: put them in
roms/vmu and start them from the VMU’s menu with its Play button. Since v0.9 it takes the
English or Japanese BIOS and keeps save states. The controller dongle now has both
expansion slots, and a Jump Pack gives the pad rumble. See
Dreamcast.
🖥️ Focus Mode and full screen (v0.7)
Section titled “🖥️ Focus Mode and full screen (v0.7)”Sometimes you want the game, not the room. Point at a TV or handheld and click the right stick in VR, or press F11 on the desktop. In VR the picture fills your view over a black void or passthrough, with the console’s controllers still in reach; hold grip on the screen to drag it, and use the stick while holding to resize it or change its depth. See VR controls and desktop controls.
🔊 5.1 surround (v0.8, v0.10)
Section titled “🔊 5.1 surround (v0.8, v0.10)”The TV grew RCA outputs for front left and right, center, sub and the two surrounds, plus a setting choosing between its own speakers and external stereo or surround. Stand the speakers where you sit, run the wires, and games that offer Dolby Surround or Pro Logic II decode properly. Pick SURROUND in a game like Donkey Kong 64. v0.10 added an amplifier that takes a stereo signal and does the decoding itself. Spatial Audio has to be on. See speakers and surround.
🎤 Microphones (v0.8)
Section titled “🎤 Microphones (v0.8)”Your headset’s microphone is now a controller accessory: the N64 Voice Recognition Unit for Hey You, Pikachu! (with a speech pack to download), the GameCube microphone in memory card slot 2 for Mario Party 6, the Dreamcast microphone, and the Famicom’s. See controllers.
🖨️ The Game Boy Printer and Camera (v0.10, v0.11)
Section titled “🖨️ The Game Boy Printer and Camera (v0.10, v0.11)”Cable a Game Boy to the Game Boy Printer and print; tear the paper off and the print is
saved as a PNG in the prints/ folder. The Game Boy Camera (on mGBA) photographs the
room you are standing in. Each has its own page:
Game Boy Printer and
Game Boy Camera.
v0.11.1 also made the original Game Boy a real DMG. It has a green LCD, and dual-mode Game Boy Color cartridges play in it. The Game Boy Color, meanwhile, colors original games with its own built-in palettes. See Game Boy.
Link cables, everywhere (v0.9, v0.10, v0.11)
Section titled “Link cables, everywhere (v0.9, v0.10, v0.11)”The link bus that started with Game Boys and GameCubes now carries far more:
- PlayStation 2 i.LINK, up to six consoles through the hub
- The Sega Saturn link cable and the Game Gear’s Gear-to-Gear
- Atari Lynx ComLynx, the Neo Geo Pocket and WonderSwan cables, the Atari Jaguar JagLink, and the Virtual Boy link
- Game Boy Color infrared: the window glows red when two are talking
- LAN through a Network Adapter, for the PlayStation 2 and the GameCube
See link cables.
Rollback netplay also got serialization fixes in a long list of cores. See netplay.
Hardware with real shells (v0.7, v0.8, v0.9)
Section titled “Hardware with real shells (v0.7, v0.8, v0.9)”The gray boxes are giving way. New models include the Dreamcast, Genesis 2 and its cartridge, the 32X and its cartridge, the Game Boy Advance and e-Reader, the Nintendo 64DD and its disks, and cartridges for nearly everything: NES (redone, at the proper thickness), SNES in Type A, Type B, PAL and Japanese shapes, N64 in Japanese and US/European shapes, Game Boy, Game Boy Color, GBA, DS and 3DS.
Cartridges pick their own color where the real one was special (gold Zelda carts, Pokémon carts, Killer Instinct), and the right regional shape from the scraped region and date. Hold a cartridge for a second as you spawn it to choose the shape or any color you like. See cartridges and discs.
Trademarks had to come off the models for legal reasons.
Mods (v0.10, v0.11)
Section titled “Mods (v0.10, v0.11)”There is now an in-game Mod Browser, backed by mod.io, with an initial set of models to download and update from inside the headset. See mods.
More places to run it
Section titled “More places to run it”Releases now ship for Meta Quest (2, 3 and Pro) and Windows (desktop and PCVR), plus experimental Linux (x86_64 and arm64) and macOS builds. See download & install.
Smaller things worth knowing
Section titled “Smaller things worth knowing”- Saves are kept per system, not per core, and the folders were moved for you on
update. The N64, 64DD and Famicom Disk System cores are the exceptions for now. ROM
folders were renamed at the same time (
snes,psx,n64…); the old names still work. The Sega CD, Saturn and 3DO save inside the console like the real ones, with backup carts to move saves around. See saves. - PlayStation 2 memory cards in both slots, with a save viewer that renders the 3D icons. See PlayStation 2.
- Saturn carts: 1 MB and 4 MB RAM, backup RAM, and the MPEG cart. See Sega Saturn.
- Scraping: Scrape All, faster multithreaded scrapes when signed in to ScreenScraper, auto-accepted results, easier region and language priority, and region flags and disc numbers in the game lists. See box art.
- RomM logins by username and password fetch the token for you.
- The live TV tuner is no longer built into the TV. Spawn the antenna and cable it in. See television.
- Books flop more naturally, turn with Q and E (tap quickly to riffle), and scale down to a tenth of their size. See books.
- Music:
.m3uplaylists define records and tapes, and both show label art. - Desktop: mouse sensitivity, resolution and zoom options.
- Cores: Xemu for the original Xbox on Quest and Windows; the Wii Menu, the DS home screen and the GameCube IPL can all be booted with their BIOS in place. See BIOS files.
- The log opens with your version and platform, explains why a held object won’t seat, and can be read from the Web File Manager on Quest. See reporting bugs.
Known issues
Section titled “Known issues”- Objects can occasionally float after being dropped. Pick them up and drop them again.
- A link cable does not plug into the e-Reader’s link port.
- A 32X still needs its A/V lead plugged into the Genesis.
- ScreenScraper often lacks the top-fold label for cartridges, and returns no proper label texture for 64DD disks.
- The 64DD’s access lamp is barely documented, so it may not behave exactly like the real one.